Tosses out AOE's here and there, it's marked on the ground well before it hits, just move. Kommentar von AshenFangFirst boss: Naga chick. Boss can be healed, not gotten very far on this fight. The little ones can be AoE-ed, the medium ones are casters that can't be interrupted, while the large ones will periodically jump in the air and kill anyone that they land on.
Last boss: More of an encounter than a boss, you need to defend Neptulon against waves of adds.
Afterwards, you'll get some time to DPS the boss itself before it charms another target. To remove the charm you need to damage the target to half health. thing that charms the shaman and eventually your party members. Second boss: Don't know much, but it seems that when he casts his 'big thing', it beats the heck outta anyone either in front of or around him. She summons adds when she casts the shield, two Naga Witches that use Chain Lightning-like magic and a giant melee baddie, once they're dead the shield goes back down. Kommentar von bahamuteFirst boss: Periodically casts a water shield on herself that knocks people back when they get close, but it seems she can still be damaged.